v1.46 fixes a Word List display problem. Also includes a bit more helpful text while hiding words.
v1.45 never officially released.
v1.44 fixed a bug where it would lock up if you selected to specify hide directions, then chose NO directions.
v1.43 updated for CNet Amiga 4.24g. Includes 41 puzzles and a NEXT/PAST 30 puzzles command now.
v1.42 fixes a small bug, as well as allowing for a new, fourth hint type. Beginning users(or seasoned, frustrated, veterans), can opt to see an Answer Grid for the current puzzle. If this Hint Type i
s used, then you'll VOID the ability to obtain a High Score upon solving the puzzle.
v1.40 fixes a small bug, as well as presenting some new options, including the ability to have a word-list on the same screen as the puzzle. There are NEW puzzles included, including NUMBER puzzles.
A Redraw command was added, as well as some variables the SysOp can use to specify the colors to use.
v1.20 fixes another small bug, as well as now allowing the user to SAVE a puzzle they're solving for completion at a later date.
v1.10 now offers another hint type, where you can view a listing of ALL words used in the puzzle, color coded as to whether or not you found the word, and whether or not the word was SKIPPED. To help
battle the possible freezes that might occur if using many words and small dimensions, you can now choose to SKIP hiding the current word, if it seems to be taking too long, or you can choose to STO
P hiding the REST of the words.
v1.01 fixes a bug where it wouldn't let you choose a 2-digit puzzle number initially.
v1.00 of my Word Searcher. This program comes with 16 lists of words the user can choose from. They can then choose a grid size from 14x14 to 18x35 to hide the words in. They can even specify which d
irections could be used to hide the words(so if you hate the diagonals, for instance, you can turn them off).
Armed with this info, the file flies through hiding the words, then presents the users with a neat ANSI screen. Using ansi cursor keys and the numeric keypad, the user moves around the grid finding t
he words. If they're having trouble, they can opt to get 1 of two types of HINTS. The game can tell them the next UNFOUND word, or it can highlight all occurrances of a specific letter.
If the user stays with it and completes the entire game, they'll be added to the CHAMPS file for that puzzle. 15 entries exist in each Champs file, which lists the user's handle, the puzzle's dimensi
ons, how many directions could have been used to hide the words, as well as how LONG it took them to complete the puzzle, in hours, minutes, and seconds!
Instructions on how to add puzzles of your OWN are also included!